![]() In blender, the Measure tool has a rather non-intuitive way of working and, when compared to CAD programs, lacks many features. No, not crazy! what is happening is that the Dimensions panel shows the dimensions of the Bounding Box, and not the actual dimensions of the object’s length, breadth and height. That’s crazy! We didn’t adjust the size of the object!? X, Y and Z dimension values are different. The problems start if we rotate the object and apply the rotation like this: The same object, this time rotated showing the Bounding Boxīut if we look at the Dimensions panel, we see that all three dimension values have changed. See here for a discussion on bounding boxes Expand Viewport Display and click the checkbox Bounds : Click the checkbox to make the Bounding Box visible Select the object and click the Object Properties tab of the Properties Editor panel. We’ll start with a 2m x 2m cube which has one face inset and then extruded out by 1.5m : A simple cube with an Extruded insetĪ look at the Item tab of the “N” menu shows: The Dimensions are what we would expect ![]() This is a perfectly valid method – sometimes, but not always… ![]() This article is how to ascertain the size of an object and how to use the Measure tool.Īt first glance, the easiest way to ascertain the size of an object is to select it and then look at the Dimensions in the Item tab of the “N” menu. This is not a tutorial on architectural or engineering dimensioning (Coming soon).
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